Here’s a quick build for you guys using the grappled rules of the playtest!
Hopefully, this will inspire you to find more cool stuff
So here are the rules for grappling in the playtest.
Woah that sucks having to attack to grapple isn’t as great as forcing an athletics check, but, because it is a strike now we can do cool stuff with it
such as being able to use Arms of the Astral self with grapples!
This is really cool as it allows The monk to grapple and attack people from 5 feet away, meaning if they don’t have enhanced range on their attacks, they can’t hit the monk!
Other stuff(I am not sure about)
Does this work with Bugbear’s effect as well?
Edit: Somone noted something very interesting
You can see the change here
here’s the original
So as it stands The Playtest version of Grapple might just not be functional for actual play? who knows?
Welp, that’s it for now, I will have more tech soon! Hope you can find more to do with this info! check out my Youtube and This blog for more dungeon and Dragon’s stuff!